Cycorp Inc.
May, 2017
–
Mar, 2018
AI Programmer
- Designed run time algorithms and developed AI systems.
- Participated in navigation, vehicle control, and decision making.
- Created AI frameworks and implemented AI components for games.
- Suggested and executed navigation features for AI.
- Programmed and managed code for Unity 3D game engines in C#.
- Maintained detailed documentation about code modifications and system designs.