Jan 2016
Jan 2020
SENIOR IOS GAME DEVELOPER
Detroit Labs
Detroit, US
- Worked closely with engineering leadership to architect, build, refactor and maintained mobile (iOS) client / server tech and features that can scale to millions of users.
- Solved challenging and complex problems around cross-platform game development and live operations.
- Helped to scope, estimated and coordinated sprint tasks and worked with cross-functional team including product, QA, design and art.
- Performed significant implementation of game engine components and gameplay routines.
- Analyzed code and presented technical options.
- Contributed ideas in a collaborative, supportive team environment.