JD

John Doe

Knowledgeable and detail-oriented Game Developer accustomed to working in fast-paced and deadline-driven environments. Adept at developing video games, performing various project management tasks, and conducting code reviews. Offers well-developed analytical skills and important ability to remain calm in stressful situations.

Key Skills

Analytical Skills
Team Management
Communication skills
Interpersonal Skills
Time Management
Results-focus

Professional Experience

Jan 2016
Jan 2020
SENIOR IOS GAME DEVELOPER
Detroit Labs Detroit, US
  • Worked closely with engineering leadership to architect, build, refactor and maintained mobile (iOS) client / server tech and features that can scale to millions of users.
  • Solved challenging and complex problems around cross-platform game development and live operations.
  • Helped to scope, estimated and coordinated sprint tasks and worked with cross-functional team including product, QA, design and art.
  • Performed significant implementation of game engine components and gameplay routines.
  • Analyzed code and presented technical options.
  • Contributed ideas in a collaborative, supportive team environment.
Sep 2011
Aug 2015
Game Developer
TCS New York City, US
  • Performed gap analysis and developed optimized road maps to support strategic initiatives.
  • Developed business, information and technical architectures that are aligned with IT strategies and principles.
  • Consulted with application or infrastructure development projects to ensure compliance with enterprise architecture.
  • Documented all enterprise architecture design and analyzed work in accordance with IT standards.
  • Participated in evaluation and recommendation of all third-party products.
  • Communicated Enterprise Architecture strategies, principals, standards, policies and procedures.

Education

Jun 2009
Jul 2011
Master's Degree in Computer Science in
Duke University
May 2005
Jun 2009
Bachelor’s Degree in Computer Science in
Duke University

Certifications

Certified Developer Unity Certification
EdX
CODE IN JAVASCRIPT
Codecadmeny

Achievements

Employee of the Month
For extensive expertise in using Stencyl, Unity 3D, and CopperCube. 
Team Lead
 Developed tools and applications to assist in the development of MechWarrior III
  • Assisted team in development of 3D Engine.
  • Evaluated and recommended 3rd party 3D engine support.
  • Programmed in C / C++, DirectX and OpenGL.
 

Quote

“Don’t Let Yesterday Take Up Too Much Of Today.”

Will Rogers

Hobbies & Interests

  • Acting
  • Adventure Sports
  • Camping
  • Collecting Stamps
  • Comics
  • Computers

Languages

Portuguese
(Native)
English
(Fluent)
Spanish
(Fluent)

Career Aspiration

Over the next three years, I want to explore and develop skills in Game Development and I want to have gained experience in leading projects for major clients. I will be looking for opportunities to expand my responsibilities within this role to work towards my goal.

Get in touch with John