Jan 2016
                            
                            
                              Jan 2020
                            
                          SENIOR IOS GAME DEVELOPER
                          
                            Detroit Labs
                             Detroit, US
                          
                          
                          - Worked closely with engineering leadership to architect, build, refactor and maintained mobile (iOS) client / server tech and features that can scale to millions of users.
 - Solved challenging and complex problems around cross-platform game development and live operations.
 - Helped to scope, estimated and coordinated sprint tasks and worked with cross-functional team including product, QA, design and art.
 - Performed significant implementation of game engine components and gameplay routines.
 - Analyzed code and presented technical options.
 - Contributed ideas in a collaborative, supportive team environment.
 
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