Henderson Martins

 I am a passionate and experienced game developer, specializing in Unity and software programming. With over 4 years of experience, I hold a Bachelor's degree in Computer Science and have comprehensive skills in various programming languages, databases, and cloud providers. I am constantly seeking learning and practice to create clean and reusable code, resulting in improved game performance. I am a creative problem solver, up-to-date with the latest trends, and enthusiastic about applying my knowledge to challenging projects. 

Key Skills

Agile Scrum Team
Communication skills
Results-focus
Time Management

Professional Experience

Jan 2023
Present
Unity Game Developer
67 Bits Rio de Janeiro, BR
67 Bits is a hyper casual game company.
  •  Integrated third-party services, such as ad SDKs and analytics, for game monetization and tracking of game metrics.
  • Contributed to the development of popular casual games, such as "Elves Clan: Tricky Adventures" and "My Zombie World."
  • Used Unity and C# to implement casual game mechanics, such as merges, open-world exploration, and physics-based gameplay.
  • Collaborated with designers and artists to create challenging levels, power-ups, and visually appealing effects to provide an enjoyable gaming experience.
  • Conducted testing and made adjustments to balance the difficulty, ensuring appropriate progression and player retention.
  • Collaborated to prepare and launch games on various platforms, such as iOS and Android.
  • Demonstrated adaptability in dealing with changes in project requirements, tight deadlines, and dynamic work environments in the game development industry.
Jul 2021
Feb 2023
Unity Developer
Kepha - Venture Builder Dois Vizinhos, BR
Kepha developments software products for mobile devices and web.
  • Successfully deployed the Vuforia SDK in various mobile projects, including "Serra Verde Express" and "Oriundi - Santa Felicidade".
  • Collaborated on the development of custom image recognition using the Vuforia SDK within the Unity engine, enabling marker tracking and overlaying virtual elements onto the real world.
  • Properly configured the Vuforia target databases to ensure accurate recognition and tracking of images and objects.
  • Participated in daily scrum meetings, sharing progress, challenges, and solutions with the team, maintaining transparency and collaboration.
  • Implemented a gamification system that rewarded players with exclusive vouchers and discounts upon reaching certain milestones or completing missions in the application.
  • Developed a competitive ranking system, allowing users to compete with each other to achieve higher scores and earn prominent positions on the leaderboard.
Jan 2020
Aug 2022
Unity Developer
VirtuOne João Pessoa, BR
Virtuone is a company focused on virtual events and networking between companies.
  • Implemented multiplayer functionality using NodeJS and Websocket, allowing online connection for up to more than 250 concurrent users.
  • Actively participated in the development of an online virtual environment called "Virtual Events," designed to host interactive and immersive events.
  • Developed a custom avatar system, enabling participants to create and customize virtual representations of themselves.
  • Designed and implemented real-time chat features, enabling users to communicate with each other through text or voice during events.
  • Developed content sharing capabilities, allowing participants to share files, presentations, or media during interactions.
  • Optimized the performance of the virtual environment by identifying bottlenecks and applying techniques such as culling and LOD (Level of Detail) to ensure a smooth and responsive experience.

Education

Jun 2013
Jun 2017
Bachelor's Degree in Computer Science in
João Pessoa University Center

Certifications

2022
UNITY PART 1: CREATING A ZOMBIE SURVIVAL GAME
Alura
2023
SOLID WITH C#: PRINCIPLES OF OOP
Alura

Hobbies & Interests

  • Computers
  • Music
  • Gaming

Languages

Portuguese
(Native)
English
(Fluent)

Career Aspiration

In the next 3 years, I aim to become a skilled game programmer in a renowned studio. I have a strong interest in improving my programming skills, striving to create clean and reusable code. I aspire to collaborate with talented teams and create experiences that captivate players.

Get in touch with Henderson